■ Table of contents
1. Basic information
2. Game flow
3. Stop system
4. State explanation
5. Specs
6. Direction
Basic information
Housing
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Reel array
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Dividend table
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Game flow
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Stop system
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State description
lamp
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No |
name |
1 |
Notification lamp “GOOD LUCK” |
spec
Basic information
Bonus Probability / Machine Discount
Configuration |
BIG |
REG |
Sum |
Machine Discount |
1 |
1 / 287.4 |
1 / 397.2 |
1 / 166.8 |
96.5% |
2 |
1 / 282.5 |
1 / 364.1 |
1 / 159.1 |
97.8% |
3 |
1 / 273.1 |
1 / 334.4 |
1 / 150.3 |
99.7% |
4 |
1 / 264.3 |
1 / 297.9 |
1/140.0 |
102.0% |
5 |
1 / 258.0 |
1 / 286.2 |
1 / 135.7 |
103.9% |
6 |
1 / 240.9 |
1 / 270.8 |
1 / 127.5 |
107.4% |
Small role probability
Configuration |
Replay |
Pear |
Weapon cherry |
Bell |
clown |
1 |
1 / 7.30 |
1 / 6.33 |
1 / 33.56 |
1 / 1024.00 |
1/10240.00 |
2 |
1 / 6.33 |
1 / 33.47 |
3 |
1 / 6.33 |
1 / 33.32 |
4 |
1 / 6.33 |
1 / 33.15 |
5 |
1 / 6.21 |
1 / 33.10 |
6 |
1 / 6.15 |
1 / 32.97 |
Cherry Duplicate Bonus Winning Rate
Configuration |
Cherry |
1 |
5.79% |
2 |
6.03% |
3 |
6.46% |
4 |
6.93% |
5 |
7.07% |
6 |
7.44% |
Directing
Bonus announcement
If GOOD LUCK shines, you will win a bonus
Pre-announcement lever ON or post-announcement 3rd release
Notification rate
pattern |
ratio |
Advance notice: Lever ON * No notification sound |
1/4 |
Post-announcement: 3rd release |
3/4 |
BIG confirmed premium announcement
Probability of occurrence
1/8 when BIG is established
Premium announcement pattern
kinds |
Notification method |
Strong notification sound (sound only) |
Loud notification sound (with echo) at the time of post-notification |
Post-announcement (no sound) |
Lamp only |
Advance notice (sound only) |
“Gakko” sound notification when lever is operated (lamp notification when 3rd release) |
Advance notice + sound |
Lamp and notification sound are generated at the time of advance notification |
Post-notification + notification sound at each trigger |
Notification sound is generated when operating the BET, lever, 1st, 2nd, and 3rd buttons after the subsequent notification. |
Advance notification + notification sound at each trigger |
The advance notification lamp and notification sound are generated, and the notification sound is generated when the 1st, 2nd, and 3rd buttons are operated. |
BIG BONUS BGM change
Change to special BGM when BIG is established for the number of doublet games within 100 games from the end of the bonus